CLASS bn net/minecraft/advancement/criterion/PlayerHurtEntityCriterion CLASS bn$a Handler FIELD a manager Lrb; FIELD b conditions Ljava/util/Set; METHOD a isEmpty ()Z METHOD a handle (Lvh;Laij;Lahs;FFZ)V ARG 1 entity METHOD a addCondition (Lx$a;)V METHOD b removeCondition (Lx$a;)V CLASS bn$b Conditions FIELD a damage Lal; FIELD b entity Lav; METHOD a create (Lal$a;)Lbn$b; METHOD a matches (Lvh;Laij;Lahs;FFZ)Z FIELD a ID Lqs; FIELD b handlers Ljava/util/Map; METHOD a handle (Lvh;Laij;Lahs;FFZ)V ARG 1 player