CLASS dlh net/minecraft/client/render/block/BlockModelRenderer CLASS dlh$a NeighborData FIELD g faces [Lfa; FIELD h nonCubicWeight Z METHOD a getData (Lfa;)Ldlh$a; CLASS dlh$b AmbientOcclusionCalculator FIELD b colorMultiplier [F FIELD c brightness [I METHOD a getAmbientOcclusionBrightness (IIII)I METHOD a getBrightness (IIIIFFFF)I METHOD a apply (Lbgr;Lbvl;Lev;Lfa;[FLjava/util/BitSet;)V CLASS dlh$c Translation FIELD g firstCorner I FIELD h secondCorner I FIELD i thirdCorner I FIELD j fourthCorner I FIELD k VALUES [Ldlh$c; METHOD a getTranslations (Lfa;)Ldlh$c; CLASS dlh$d BrightnessCache FIELD a enabled Z FIELD b intCache Lit/unimi/dsi/fastutil/objects/Object2IntLinkedOpenHashMap; FIELD c floatCache Lit/unimi/dsi/fastutil/objects/Object2FloatLinkedOpenHashMap; METHOD a enable ()V METHOD a getInt (Lbvl;Lbgr;Lev;)I ARG 1 state ARG 2 blockView ARG 3 pos METHOD b disable ()V METHOD b getFloat (Lbvl;Lbgr;Lev;)F ARG 1 state ARG 2 blockView ARG 3 pos CLASS dlh$e NeighborOrientation FIELD m shape I FIELD a colorMap Lcvy; FIELD b brightnessCache Ljava/lang/ThreadLocal; METHOD a enableBrightnessCache ()V METHOD a renderQuad (FFFFLjava/util/List;)V ARG 1 colorMultiplier ARG 2 red ARG 3 green ARG 4 blue METHOD a tesselateQuadsFlat (Lbgr;Lbvl;Lev;IZLcum;Ljava/util/List;Ljava/util/BitSet;)V ARG 1 view ARG 2 state ARG 3 pos ARG 4 brightness ARG 5 checkBrightness ARG 6 buffer ARG 7 quads METHOD a tesselateQuadsSmooth (Lbgr;Lbvl;Lev;Lcum;Ljava/util/List;[FLjava/util/BitSet;Ldlh$b;)V ARG 1 view ARG 2 state ARG 3 pos ARG 4 buffer ARG 5 quads ARG 6 faceShape ARG 7 shapeState METHOD a updateShape (Lbgr;Lbvl;Lev;[ILfa;[FLjava/util/BitSet;)V ARG 3 state ARG 4 vertexData ARG 5 facing ARG 6 faceShape METHOD a tesselate (Lbgr;Ldvy;Lbvl;Lev;Lcum;ZLjava/util/Random;J)Z ARG 1 view ARG 2 model ARG 3 state ARG 4 pos ARG 5 buffer ARG 6 testSides METHOD a render (Lbvl;Ldvy;FFFF)V ARG 1 state ARG 2 model ARG 3 colorMultiplier ARG 4 red ARG 5 green METHOD a render (Ldvy;FFFF)V ARG 1 model ARG 2 colorMultiplier ARG 3 red ARG 4 green METHOD a render (Ldvy;Lbvl;FZ)V ARG 1 model ARG 2 state ARG 3 colorMultiplier METHOD b disableBrightnessCache ()V METHOD b tesselateSmooth (Lbgr;Ldvy;Lbvl;Lev;Lcum;ZLjava/util/Random;J)Z ARG 1 view ARG 2 model ARG 3 state ARG 4 pos ARG 5 buffer ARG 6 testSides METHOD c tesselateFlat (Lbgr;Ldvy;Lbvl;Lev;Lcum;ZLjava/util/Random;J)Z ARG 1 view ARG 2 model ARG 3 state ARG 4 pos ARG 5 buffer ARG 6 testSides ARG 8 seed