CLASS col net/minecraft/world/loot/LootTables FIELD L WHITE_SHEEP_ENTITY Lqs; FIELD M ORANGE_SHEEP_ENTITY Lqs; FIELD N MAGENTA_SHEEP_ENTITY Lqs; FIELD O LIGHT_BLUE_SHEEP_ENTITY Lqs; FIELD P YELLOW_SHEEP_ENTITY Lqs; FIELD Q LIME_SHEEP_ENTITY Lqs; FIELD R PINK_SHEEP_ENTITY Lqs; FIELD S GRAY_SHEEP_ENTITY Lqs; FIELD T LIGHT_GRAY_SHEEP_ENTITY Lqs; FIELD U CYAN_SHEEP_ENTITY Lqs; FIELD V PURPLE_SHEEP_ENTITY Lqs; FIELD W BLUE_SHEEP_ENTITY Lqs; FIELD X BROWN_SHEEP_ENTITY Lqs; FIELD Y GREEN_SHEEP_ENTITY Lqs; FIELD Z RED_SHEEP_ENTITY Lqs; FIELD a EMPTY Lqs; FIELD aa BLACK_SHEEP_ENTITY Lqs; FIELD at LOOT_TABLES Ljava/util/Set; FIELD au LOOT_TABLES_READ_ONLY Ljava/util/Set; FIELD b SPAWN_BONUS_CHEST Lqs; FIELD e VILLAGE_WEAPONSMITH_CHEST Lqs; FIELD f VILLAGE_TOOLSMITH_CHEST Lqs; FIELD g VILLAGE_ARMORER_CHEST Lqs; FIELD h VILLAGE_CARTOGRAPHER_CHEST Lqs; FIELD i VILLAGE_MASON_CHEST Lqs; FIELD j VILLAGE_SHEPARD_CHEST Lqs; FIELD k VILLAGE_BUTCHER_CHEST Lqs; FIELD l VILLAGE_FLETCHER_CHEST Lqs; FIELD m VILLAGE_FISHER_CHEST Lqs; FIELD n VILLAGE_TANNERY_CHEST Lqs; FIELD o VILLAGE_TEMPLE_CHEST Lqs; FIELD p VILLAGE_DESERT_HOUSE_CHEST Lqs; FIELD q VILLAGE_PLAINS_CHEST Lqs; FIELD r VILLAGE_TAIGA_HOUSE_CHEST Lqs; FIELD s VILLAGE_SNOWY_HOUSE_CHEST Lqs; FIELD t VILLAGE_SAVANNA_HOUSE_CHEST Lqs; METHOD a getAll ()Ljava/util/Set; METHOD a register (Ljava/lang/String;)Lqs; ARG 0 id METHOD a registerLootTable (Lqs;)Lqs; ARG 0 id