CLASS civ net/minecraft/world/loot/context/LootContext CLASS civ$a Builder FIELD a world Luq; FIELD b parameters Ljava/util/Map; FIELD c drops Ljava/util/Map; FIELD d random Ljava/util/Random; FIELD e luck F METHOD a getWorld ()Luq; METHOD a setLuck (F)Lciv$a; METHOD a setRandom (J)Lciv$a; METHOD a setRandom (JLjava/util/Random;)Lciv$a; METHOD a get (Lckt;)Ljava/lang/Object; METHOD a put (Lckt;Ljava/lang/Object;)Lciv$a; METHOD a build (Lcku;)Lciv; METHOD a setRandom (Ljava/util/Random;)Lciv$a; METHOD a putDrop (Lqc;Lciv$b;)Lciv$a; METHOD b getNullable (Lckt;)Ljava/lang/Object; METHOD b putNullable (Lckt;Ljava/lang/Object;)Lciv$a; CLASS civ$b Dropper CLASS civ$c EntityTarget CLASS civ$c$a Serializer METHOD a deserialize (Lcom/google/gson/stream/JsonReader;)Lciv$c; METHOD a serialize (Lcom/google/gson/stream/JsonWriter;Lciv$c;)V FIELD a THIS Lciv$c; FIELD b KILLER Lciv$c; FIELD c DIRECT_KILLER Lciv$c; FIELD d KILLER_PLAYER Lciv$c; FIELD e type Ljava/lang/String; FIELD f identifier Lckt; METHOD a getIdentifier ()Lckt; METHOD a fromString (Ljava/lang/String;)Lciv$c; FIELD a random Ljava/util/Random; FIELD b luck F FIELD c world Luq; FIELD d manager Lcja; FIELD e suppliers Ljava/util/Set; FIELD f parameters Ljava/util/Map; FIELD g drops Ljava/util/Map; METHOD a getLootManager ()Lcja; METHOD a addDrop (Lciy;)Z METHOD a hasParameter (Lckt;)Z METHOD a drop (Lqc;Ljava/util/function/Consumer;)V METHOD b getRandom ()Ljava/util/Random; METHOD b removeDrop (Lciy;)V METHOD c getLuck ()F METHOD c get (Lckt;)Ljava/lang/Object; METHOD d getWorld ()Luq;