CLASS none/alu net/minecraft/block/impl/BlockDeadbush FIELD a BOUNDING_BOX Lnone/bcr; METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD a (Lnone/aiv;Lnone/aal;Lnone/cn;Lnone/asl;Lnone/ard;Lnone/aer;)V ARG 0 world ARG 1 player ARG 2 pos ARG 3 state ARG 4 te ARG 5 stack METHOD a isAir (Lnone/aiz;Lnone/cn;)Z ARG 0 view ARG 1 pos METHOD a getDropItem (Lnone/asl;Ljava/util/Random;I)Lnone/aep; ARG 0 state ARG 1 random ARG 2 fortune METHOD b getBoundingBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr; ARG 0 state ARG 1 view ARG 2 pos METHOD i isValidSoil (Lnone/asl;)Z ARG 0 state METHOD r getMapColor (Lnone/asl;)Lnone/ayr; ARG 0 state