CLASS none/amq net/minecraft/block/impl/BlockFire FIELD a AGE Lnone/ata; FIELD b NORTH Lnone/asx; FIELD c EAST Lnone/asx; FIELD d SOUTH Lnone/asx; FIELD e WEST Lnone/asx; FIELD f UP Lnone/asx; METHOD a deserializeState (I)Lnone/asl; ARG 0 meta METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD a (Lnone/aiv;)I ARG 0 world METHOD a canPlaceAt (Lnone/aiv;Lnone/cn;)Z ARG 0 world ARG 1 pos METHOD a (Lnone/akx;II)V ARG 0 block METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 random METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Lnone/akx;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block METHOD a getCollisionBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr; ARG 0 state ARG 1 view ARG 2 pos METHOD b createStateFactory ()Lnone/asm; METHOD b randomTick (Lnone/aiv;Lnone/cn;Lnone/asl;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD b (Lnone/asl;)Z ARG 0 state METHOD c (Lnone/aiv;Lnone/cn;Lnone/asl;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c (Lnone/asl;)Z ARG 0 state METHOD c getRenderingState (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/asl; ARG 0 state ARG 1 view ARG 2 pos METHOD e ()V METHOD e serializeState (Lnone/asl;)I ARG 0 state METHOD f getRenderLayer ()Lnone/ain; METHOD r getMapColor (Lnone/asl;)Lnone/ayr; ARG 0 state