CLASS none/aql net/minecraft/block/impl/BlockTNT FIELD a EXPLODE Lnone/asx; METHOD a deserializeState (I)Lnone/asl; ARG 0 meta METHOD a shouldDropItemsOnExplosion (Lnone/aiq;)Z ARG 0 explosion METHOD a onDestroyedByExplosion (Lnone/aiv;Lnone/cn;Lnone/aiq;)V ARG 0 world ARG 1 pos ARG 2 explosion METHOD a activate (Lnone/aiv;Lnone/cn;Lnone/asl;Lnone/aal;Lnone/ra;Lnone/cu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a (Lnone/aiv;Lnone/cn;Lnone/asl;Lnone/sf;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 entity METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Lnone/akx;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block METHOD b createStateFactory ()Lnone/asm; METHOD c (Lnone/aiv;Lnone/cn;Lnone/asl;)V ARG 0 world ARG 1 pos ARG 2 state METHOD d (Lnone/aiv;Lnone/cn;Lnone/asl;)V ARG 0 world ARG 1 pos ARG 2 state METHOD e serializeState (Lnone/asl;)I ARG 0 state