CLASS ama net/minecraft/entity/ai/pathing/EntityNavigation FIELD a entity Lahw; FIELD b world Lbdf; FIELD c currentPath Lcix; FIELD d speed D FIELD e tickCount I FIELD m shouldRecalculate Z FIELD n lastRecalculateTime J FIELD o nodeMaker Lciw; FIELD p followRange Lail; FIELD q targetPos Les; FIELD r pathNodeNavigator Lciz; METHOD a createPathNodeNavigator ()Lciz; METHOD a setSpeed (D)V ARG 1 speed METHOD a findPathTo (DDD)Lcix; ARG 1 x ARG 3 y ARG 5 z METHOD a startMovingTo (DDDD)Z ARG 7 speed METHOD a findPathTo (Lahm;)Lcix; METHOD a startMovingTo (Lahm;D)Z ARG 2 speed METHOD a startMovingAlong (Lcix;D)Z ARG 2 speed METHOD a canPathDirectlyThrough (Lcnl;Lcnl;III)Z ARG 1 origin ARG 2 target ARG 3 sizeX ARG 4 sizeY ARG 5 sizeZ METHOD a isValidPosition (Les;)Z ARG 1 pos METHOD b isAtValidPosition ()Z METHOD b findPathTo (Les;)Lcix; ARG 1 pos METHOD d tick ()V METHOD d setCanSwim (Z)V ARG 1 canSwim METHOD i getTargetPos ()Les; METHOD j getFollowRange ()F METHOD k shouldRecalculatePath ()Z METHOD l recalculatePath ()V METHOD m getCurrentPath ()Lcix; METHOD p isIdle ()Z METHOD q stop ()V METHOD r isInLiquid ()Z METHOD s getNodeMaker ()Lciw; METHOD t canSwim ()Z