CLASS bmp net/minecraft/block/Block CLASS bmp$a NeighborGroup FIELD a self Lbvn; FIELD b other Lbvn; FIELD c facing Lfa; METHOD (Lbvn;Lbvn;Lfa;)V ARG 1 self ARG 2 other ARG 3 facing METHOD equals (Ljava/lang/Object;)Z ARG 1 o CLASS bmp$b OffsetType CLASS bmp$c Settings FIELD a material Lcli; FIELD b materialColor Lclj; FIELD c collidable Z FIELD d soundGroup Lbrs; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i slipperiness F FIELD j dropTableId Lqt; FIELD k dynamicBounds Z METHOD (Lcli;Lclj;)V ARG 1 material ARG 2 materialColor METHOD a noCollision ()Lbmp$c; METHOD a slipperiness (F)Lbmp$c; ARG 1 slipperiness METHOD a strength (FF)Lbmp$c; ARG 1 hardness ARG 2 resistance METHOD a lightLevel (I)Lbmp$c; ARG 1 luminance METHOD a copy (Lbmp;)Lbmp$c; ARG 0 source METHOD a sounds (Lbrs;)Lbmp$c; ARG 1 soundGroup METHOD a of (Lcli;)Lbmp$c; ARG 0 material METHOD a of (Lcli;Lbbb;)Lbmp$c; ARG 0 material ARG 1 color METHOD a of (Lcli;Lclj;)Lbmp$c; ARG 0 material ARG 1 color METHOD b breakInstantly ()Lbmp$c; METHOD b strength (F)Lbmp$c; ARG 1 strength METHOD b dropsLike (Lbmp;)Lbmp$c; ARG 1 source METHOD c ticksRandomly ()Lbmp$c; METHOD d hasDynamicBounds ()Lbmp$c; METHOD e dropsNothing ()Lbmp$c; FIELD a FACINGS [Lfa; FIELD b FULL_CUBE_SHAPE_CACHE Lcom/google/common/cache/LoadingCache; FIELD c SOLID_MEDIUM_SQUARE_SHAPE Lcsu; FIELD d SOLID_SMALL_SQUARE_SHAPE Lcsu; FIELD e slipperiness F FIELD f defaultState Lbvn; FIELD g dynamicBounds Z FIELD h dropTableId Lqt; FIELD i translationKey Ljava/lang/String; FIELD j cachedItem Lbbz; FIELD k FACE_CULL_MAP Ljava/lang/ThreadLocal; FIELD l LOGGER Lorg/apache/logging/log4j/Logger; FIELD m STATE_IDS Lfe; FIELD n lightLevel I FIELD o hardness F FIELD p resistance F FIELD q randomTicks Z FIELD r soundGroup Lbrs; FIELD s material Lcli; FIELD t materialColor Lclj; FIELD u stateFactory Lbvo; FIELD v collidable Z METHOD (Lbmp$c;)V ARG 1 settings METHOD R_ getOffsetType ()Lbmp$b; METHOD S_ canMobSpawnInside ()Z METHOD a createCuboidShape (DDDDDD)Lcsu; ARG 0 xMin ARG 2 yMin ARG 4 zMin ARG 6 xMax ARG 8 yMax ARG 10 zMax METHOD a getStateFromRawId (I)Lbvn; ARG 0 stateId METHOD a getPlacementState (Lbai;)Lbvn; ARG 1 ctx METHOD a addStacksForDisplay (Lbav;Lfj;)V ARG 1 group ARG 2 list METHOD a getBlockFromItem (Lbbz;)Lbmp; ARG 0 item METHOD a buildTooltip (Lbce;Lbgv;Ljava/util/List;Lbdm;)V ARG 1 stack ARG 2 view ARG 3 tooltip ARG 4 options METHOD a onEntityLand (Lbgv;Lail;)V ARG 1 world ARG 2 entity METHOD a getPickStack (Lbgv;Lev;Lbvn;)Lbce; ARG 1 world ARG 2 pos ARG 3 state METHOD a shouldDropItemsOnExplosion (Lbhe;)Z ARG 1 explosion METHOD a afterBreak (Lbhl;Lawb;Lev;Lbvn;Lbtq;Lbce;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity ARG 6 stack METHOD a onProjectileHit (Lbhl;Lbvn;Lcrw;Lail;)V ARG 1 world ARG 2 state ARG 3 hitResult ARG 4 entity METHOD a dropExperience (Lbhl;Lev;I)V ARG 1 world ARG 2 pos ARG 3 size METHOD a onSteppedOn (Lbhl;Lev;Lail;)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onLandedUpon (Lbhl;Lev;Lail;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a dropStack (Lbhl;Lev;Lbce;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lbhl;Lev;Lbhe;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onPlaced (Lbhl;Lev;Lbvn;Laiu;Lbce;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer ARG 5 itemStack METHOD a onBreak (Lbhl;Lev;Lbvn;Lawb;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a onBroken (Lbhm;Lev;Lbvn;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a getTickRate (Lbho;)I ARG 1 world METHOD a isSolidSmallSquare (Lbho;Lev;Lfa;)Z ARG 0 world ARG 1 pos ARG 2 side METHOD a canConnect (Lbmp;)Z ARG 0 block METHOD a getLuminance (Lbvn;)I ARG 1 state METHOD a calcBlockBreakingDelta (Lbvn;Lawb;Lbgv;Lev;)F ARG 1 state ARG 2 player ARG 3 world ARG 4 pos METHOD a canReplace (Lbvn;Lbai;)Z ARG 1 state ARG 2 ctx METHOD a getBlockBrightness (Lbvn;Lbgt;Lev;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a getAmbientOcclusionLightLevel (Lbvn;Lbgv;Lev;)F ARG 1 state ARG 2 view ARG 3 pos METHOD a allowsSpawning (Lbvn;Lbgv;Lev;Laip;)Z ARG 1 state ARG 2 view ARG 3 pos ARG 4 type METHOD a canPlaceAtSide (Lbvn;Lbgv;Lev;Lcnm;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbvn;Lbgv;Lev;Lcsf;)Lcsu; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD a getWeakRedstonePower (Lbvn;Lbgv;Lev;Lfa;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD a getComparatorOutput (Lbvn;Lbhl;Lev;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a onBlockAction (Lbvn;Lbhl;Lev;II)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 type ARG 5 data METHOD a onEntityCollision (Lbvn;Lbhl;Lev;Lail;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockBreakStart (Lbvn;Lbhl;Lev;Lawb;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 player METHOD a activate (Lbvn;Lbhl;Lev;Lawb;Lahf;Lcrw;)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 hit METHOD a onStacksDropped (Lbvn;Lbhl;Lev;Lbce;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 stack METHOD a neighborUpdate (Lbvn;Lbhl;Lev;Lbmp;Lev;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos ARG 6 moved METHOD a dropStacks (Lbvn;Lbhl;Lev;Lbtq;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a dropStacks (Lbvn;Lbhl;Lev;Lbtq;Lail;Lbce;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a onBlockRemoved (Lbvn;Lbhl;Lev;Lbvn;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a randomDisplayTick (Lbvn;Lbhl;Lev;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a updateNeighborStates (Lbvn;Lbhm;Lev;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD a canPlaceAt (Lbvn;Lbho;Lev;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a mirror (Lbvn;Lbqa;)Lbvn; ARG 1 state ARG 2 mirror METHOD a rotate (Lbvn;Lbra;)Lbvn; ARG 1 state ARG 2 rotation METHOD a pushEntitiesUpBeforeBlockChange (Lbvn;Lbvn;Lbhl;Lev;)Lbvn; ARG 0 from ARG 1 to ARG 2 world ARG 3 pos METHOD a replaceBlock (Lbvn;Lbvn;Lbhm;Lev;I)V ARG 0 state ARG 1 newState ARG 2 world ARG 3 pos ARG 4 flags METHOD a isSideInvisible (Lbvn;Lbvn;Lfa;)Z ARG 1 state ARG 2 neighbor ARG 3 facing METHOD a getDroppedStacks (Lbvn;Lcor$a;)Ljava/util/List; ARG 1 state ARG 2 builder METHOD a getRenderingSeed (Lbvn;Lev;)J ARG 1 state ARG 2 pos METHOD a getStateForNeighborUpdate (Lbvn;Lfa;Lbvn;Lbhm;Lev;Lev;)Lbvn; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a getDroppedStacks (Lbvn;Lvi;Lev;Lbtq;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a getDroppedStacks (Lbvn;Lvi;Lev;Lbtq;Lail;Lbce;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a appendProperties (Lbvo$a;)V ARG 1 builder METHOD a isShapeFullCube (Lcsu;)Z ARG 0 shape METHOD a isFaceFullSquare (Lcsu;Lfa;)Z ARG 0 shape ARG 1 side METHOD a matches (Lze;)Z ARG 1 tag METHOD b isNaturalStone (Lbmp;)Z ARG 0 block METHOD b hasComparatorOutput (Lbvn;)Z ARG 1 state METHOD b isTranslucent (Lbvn;Lbgv;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD b getCollisionShape (Lbvn;Lbgv;Lev;Lcsf;)Lcsu; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD b getStrongRedstonePower (Lbvn;Lbgv;Lev;Lfa;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD b createContainerProvider (Lbvn;Lbhl;Lev;)Lahj; ARG 1 state ARG 2 world ARG 3 pos METHOD b onBlockAdded (Lbvn;Lbhl;Lev;Lbvn;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD b onScheduledTick (Lbvn;Lbhl;Lev;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD b getRenderingState (Lbvn;Lbhm;Lev;)Lbvn; ARG 0 state ARG 1 world ARG 2 pos METHOD b (Lbvn;Lbhm;Lev;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD b dropStacks (Lbvn;Lcor$a;)V ARG 0 state ARG 1 builder METHOD c getRenderLayer ()Lbgw; METHOD c isSolidMediumSquare (Lbgv;Lev;)Z ARG 0 world ARG 1 pos METHOD c onRainTick (Lbhl;Lev;)V ARG 1 world ARG 2 pos METHOD c isNaturalDirt (Lbmp;)Z ARG 0 block METHOD c getRenderType (Lbvn;)Lbqx; ARG 1 state METHOD c canSuffocate (Lbvn;Lbgv;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD c shouldDrawSide (Lbvn;Lbgv;Lev;Lfa;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD c dropStacks (Lbvn;Lbhl;Lev;)V ARG 0 state ARG 1 world ARG 2 pos METHOD c onRandomTick (Lbvn;Lbhl;Lev;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD d hasBlockEntityBreakingRender (Lbvn;)Z ARG 1 state METHOD d isSimpleFullBlock (Lbvn;Lbgv;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD d isSolidFullSquare (Lbvn;Lbgv;Lev;Lfa;)Z ARG 0 state ARG 1 world ARG 2 pos ARG 3 side METHOD e isAir (Lbvn;)Z ARG 1 state METHOD e getMapColor (Lbvn;Lbgv;Lev;)Lclj; ARG 1 state ARG 2 view ARG 3 pos METHOD f isOpaque (Lbvn;)Z ARG 1 state METHOD f getHardness (Lbvn;Lbgv;Lev;)F ARG 1 state ARG 2 world ARG 3 pos METHOD g getFluidState (Lbvn;)Lcle; ARG 1 state METHOD g shouldPostProcess (Lbvn;Lbgv;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD h hasBlockEntity ()Z METHOD h emitsRedstonePower (Lbvn;)Z ARG 1 state METHOD h (Lbvn;Lbgv;Lev;)Lcsu; ARG 1 state ARG 2 view ARG 3 pos METHOD i getDropTableId ()Lqt; METHOD i getPistonBehavior (Lbvn;)Lclk; ARG 1 state METHOD i getRayTraceShape (Lbvn;Lbgv;Lev;)Lcsu; ARG 1 state ARG 2 view ARG 3 pos METHOD j getBlastResistance ()F METHOD j isFullOpaque (Lbvn;Lbgv;Lev;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD k getName ()Ljn; METHOD k getRawIdFromState (Lbvn;)I ARG 0 state METHOD k getLightSubtracted (Lbvn;Lbgv;Lev;)I ARG 1 state ARG 2 view ARG 3 pos METHOD l getTranslationKey ()Ljava/lang/String; METHOD l getMaterial (Lbvn;)Lcli; ARG 1 state METHOD l getOffsetPos (Lbvn;Lbgv;Lev;)Lcsa; ARG 1 state ARG 2 view ARG 3 blockPos METHOD m getSlipperiness ()F METHOD m hasRandomTicks (Lbvn;)Z ARG 1 state METHOD n getStateFactory ()Lbvo; METHOD n hasSidedTransparency (Lbvn;)Z ARG 1 state METHOD o getDefaultState ()Lbvn; METHOD o setDefaultState (Lbvn;)V ARG 1 state METHOD p hasDynamicBounds ()Z METHOD p getSoundGroup (Lbvn;)Lbrs; ARG 1 state