CLASS awb net/minecraft/entity/player/PlayerEntity CLASS awb$a SleepFailureReason FIELD g text Ljn; METHOD (Ljava/lang/String;ILjn;)V ARG 3 text METHOD a toText ()Ljn; FIELD bA container Layf; FIELD bB hungerManager Layb; FIELD bF experiencePickUpDelay I FIELD b POSE_DIMENSIONS Ljava/util/Map; FIELD bM isInWater Z FIELD bN abilities Lavy; FIELD bO experienceLevel I FIELD bP totalExperience I FIELD bQ experienceProgress F FIELD bR enchantmentTableSeed I FIELD bT fishHook Latn; FIELD bU lastPlayedLevelUpSoundTime I FIELD bV gameProfile Lcom/mojang/authlib/GameProfile; FIELD bW reducedDebugInfo Z FIELD bX selectedItem Lbce; FIELD bY itemCooldownManager Lbca; FIELD bs STANDING_DIMENSIONS Laim; FIELD bt PLAYER_MODEL_BIT_MASK Lqi; FIELD bu MAIN_HAND Lqi; FIELD bv LEFT_SHOULDER_ENTITY Lqi; FIELD bw RIGHT_SHOULDER_ENTITY Lqi; FIELD bx inventory Lawa; FIELD by enderChestInventory Lazk; FIELD bz playerContainer Lazc; FIELD c ABSORPTION_AMOUNT Lqi; FIELD d SCORE Lqi; FIELD e sleepTimer I FIELD f spawnPosition Lev; FIELD g spawnForced Z METHOD (Lbhl;Lcom/mojang/authlib/GameProfile;)V ARG 1 world ARG 2 profile METHOD a sendTradeOffers (ILbgp;IIZZ)V ARG 1 syncId ARG 2 offers ARG 3 levelProgress ARG 4 experience ARG 5 leveled ARG 6 refreshable METHOD a openContainer (Lahj;)Ljava/util/OptionalInt; METHOD a addCritParticles (Lail;)V ARG 1 target METHOD a interact (Lail;Lahf;)Lahg; ARG 1 entity ARG 2 hand METHOD a setMainHand (Lait;)V ARG 1 absoluteHand METHOD a openHorseInventory (Larw;Lagz;)V METHOD a shouldDamagePlayer (Lawb;)Z ARG 1 player METHOD a isSkinOverlayVisible (Lawc;)Z ARG 1 modelPart METHOD a applyEnchantmentCosts (Lbce;I)V ARG 1 enchantedItem ARG 2 experienceLevels METHOD a openEditBookScreen (Lbce;Lahf;)V ARG 1 book ARG 2 hand METHOD a dropItem (Lbce;Z)Lats; ARG 1 stack METHOD a dropItem (Lbce;ZZ)Lats; ARG 1 stack METHOD a openCommandBlockMinecartScreen (Lbgr;)V METHOD a setGameMode (Lbhi;)V ARG 1 gameMode METHOD a openCommandBlockScreen (Lbtv;)V METHOD a openJigsawScreen (Lbug;)V METHOD a openEditSignScreen (Lbum;)V METHOD a openStructureBlockScreen (Lbuq;)V METHOD a getUuidFromProfile (Lcom/mojang/authlib/GameProfile;)Ljava/util/UUID; ARG 0 profile METHOD a trySleep (Lev;)Lcom/mojang/datafixers/util/Either; ARG 1 pos METHOD a isWithinSleepingRange (Lev;Lfa;)Z ARG 1 sleepPos ARG 2 direction METHOD a canPlaceOn (Lev;Lfa;Lbce;)Z ARG 1 pos ARG 2 facing ARG 3 stack METHOD a spawnParticles (Lge;)V ARG 1 parameters METHOD a unlockRecipes (Ljava/util/Collection;)I ARG 1 recipes METHOD a addChatMessage (Ljn;Z)V ARG 1 message METHOD a incrementStat (Lqt;)V ARG 1 stat METHOD a increaseStat (Lqt;I)V ARG 1 stat ARG 2 amount METHOD a playSound (Lym;Lyo;FF)V ARG 1 event ARG 2 category ARG 3 volume ARG 4 pitch METHOD a resetStat (Lyt;)V ARG 1 stat METHOD a increaseStat (Lyt;I)V ARG 1 stat ARG 2 amount METHOD a wakeUp (ZZZ)V ARG 3 setSpawn METHOD a unlockRecipes ([Lqt;)V ARG 1 ids METHOD b addEnchantedHitParticles (Lail;)V ARG 1 target METHOD b getBlockBreakingSpeed (Lbvn;)F ARG 1 block METHOD b isBedObstructed (Lev;Lfa;)Z ARG 1 pos ARG 2 direction METHOD b setPlayerSpawn (Lev;Z)V ARG 1 pos METHOD b lockRecipes (Ljava/util/Collection;)I ARG 1 recipes METHOD b incrementStat (Lyt;)V ARG 1 stat METHOD c addExperienceLevels (I)V ARG 1 levels METHOD c collideWithEntity (Lail;)V ARG 1 entity METHOD c isUsingEffectiveTool (Lbvn;)Z ARG 1 block METHOD c getOfflinePlayerUuid (Ljava/lang/String;)Ljava/util/UUID; ARG 0 nickname METHOD c addTellClickEvent (Ljn;)Ljn; ARG 1 component METHOD d addExperience (I)V ARG 1 experience METHOD dA updateInWater ()Z METHOD dB updateSize ()V METHOD dC getScore ()I METHOD dD vanishCursedItems ()V METHOD dF requestRespawn ()V METHOD dG isMainPlayer ()Z METHOD dH getGameProfile ()Lcom/mojang/authlib/GameProfile; METHOD dI isSleepingLongEnough ()Z METHOD dJ getSleepTimer ()I METHOD dK getSpawnPosition ()Lev; METHOD dL isSpawnForced ()Z METHOD dM getEnchantmentTableSeed ()I METHOD dN getNextLevelExperience ()I METHOD dO getHungerManager ()Layb; METHOD dP canFoodHeal ()Z METHOD dQ canModifyWorld ()Z METHOD dR getEnderChestInventory ()Lazk; METHOD dS dropShoulderEntities ()V METHOD dT getScoreboard ()Lcta; METHOD dU getNameAndUuid ()Ljn; METHOD dV getReducedDebugInfo ()Z METHOD dW getShoulderEntityLeft ()Lic; METHOD dX getShoulderEntityRight ()Lic; METHOD dY getAttackCooldownProgressPerTick ()F METHOD dZ resetLastAttackedTicks ()V METHOD ea getItemCooldownManager ()Lbca; METHOD eb getLuck ()F METHOD ec isCreativeLevelTwoOp ()Z METHOD f attack (Lail;)V ARG 1 target METHOD f doesNotSuffocate (Lev;)Z ARG 1 pos METHOD g createCooldownManager ()Lbca; METHOD g giveItemStack (Lbce;)Z ARG 1 stack METHOD g addShoulderEntity (Lic;)Z ARG 1 tag METHOD h setShoulderEntityLeft (Lic;)V ARG 1 entityTag METHOD i setShoulderEntityRight (Lic;)V ARG 1 entityTag METHOD j updateShoulderEntity (Lic;)V ARG 1 entityTag METHOD l updateTurtleHelmet ()V METHOD n dropSelectedItem (Z)Lats; ARG 1 dropEntireStack METHOD o disableShield (Z)V ARG 1 sprinting METHOD p canConsume (Z)Z ARG 1 ignoreHunger METHOD q setScore (I)V ARG 1 score METHOD q setReducedDebugInfo (Z)V ARG 1 reducedDebugInfo METHOD r sendAbilitiesUpdate ()V METHOD r addExhaustion (F)V ARG 1 exhaustion METHOD r addScore (I)V ARG 1 score METHOD s getAttackCooldownProgress (F)F ARG 1 baseTime METHOD t_ closeContainer ()V METHOD u isCreative ()Z