CLASS cva net/minecraft/client/render/Camera FIELD a ready Z FIELD b area Lbgt; FIELD c focusedEntity Laij; FIELD d pos Lcry; FIELD e blockPos Lev$a; FIELD f horizontalPlane Lcry; FIELD g verticalPlane Lcry; FIELD h diagonalPlane Lcry; FIELD i pitch F FIELD j yaw F FIELD k thirdPerson Z FIELD l inverseView Z FIELD m cameraY F FIELD n lastCameraY F METHOD a updateEyeHeight ()V METHOD a clipToSpace (D)D ARG 1 desiredCameraDistance METHOD a moveBy (DDD)V ARG 1 x ARG 3 y ARG 5 z METHOD a setRotation (FF)V ARG 1 yaw ARG 2 pitch METHOD a update (Lbgt;Laij;ZZF)V ARG 1 area ARG 2 focusedEntity ARG 3 thirdPerson ARG 4 inverseView ARG 5 tickDelta METHOD a setPos (Lcry;)V ARG 1 pos METHOD b updateRotation ()V METHOD b setPos (DDD)V ARG 1 x ARG 3 y ARG 5 z METHOD c getPos ()Lcry; METHOD d getBlockPos ()Lev; METHOD e getPitch ()F METHOD f getYaw ()F METHOD g getFocusedEntity ()Laij; METHOD h isReady ()Z METHOD i isThirdPerson ()Z METHOD k getSubmergedFluidState ()Lclc; METHOD l getHorizontalPlane ()Lcry; METHOD m getVerticalPlane ()Lcry; METHOD o reset ()V