CLASS pv net/minecraft/block/dispenser/DispenserBehaviorProjectile METHOD a getVariation ()F METHOD a createProjectile (Laza;Lff;Lauc;)Lapo; ARG 0 world ARG 1 position ARG 2 stack METHOD a playSound (Ler;)V ARG 0 block METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack METHOD b getForce ()F