CLASS dde net/minecraft/client/RunArgs CLASS dde$a Directories FIELD a runDir Ljava/io/File; FIELD b resourcePackDir Ljava/io/File; FIELD c assetDir Ljava/io/File; FIELD d assetIndex Ljava/lang/String; METHOD (Ljava/io/File;Ljava/io/File;Ljava/io/File;Ljava/lang/String;)V ARG 1 runDir ARG 2 resPackDir ARG 3 assetDir ARG 4 assetIndex METHOD a getResourceIndex ()Ldue; CLASS dde$b Game FIELD a demo Z FIELD b version Ljava/lang/String; FIELD c versionType Ljava/lang/String; METHOD (ZLjava/lang/String;Ljava/lang/String;)V ARG 1 demo ARG 2 version ARG 3 versionType CLASS dde$c AutoConnect FIELD a serverIP Ljava/lang/String; FIELD b serverPort I METHOD (Ljava/lang/String;I)V ARG 1 serverIP ARG 2 serverPort CLASS dde$d Network FIELD a session Lcvl; FIELD c profileProperties Lcom/mojang/authlib/properties/PropertyMap; FIELD d netProxy Ljava/net/Proxy; METHOD (Lcvl;Lcom/mojang/authlib/properties/PropertyMap;Lcom/mojang/authlib/properties/PropertyMap;Ljava/net/Proxy;)V ARG 1 session ARG 4 proxy FIELD a network Ldde$d; FIELD b windowSettings Lcti; FIELD c directories Ldde$a; FIELD d game Ldde$b; FIELD e autoConnect Ldde$c; METHOD (Ldde$d;Lcti;Ldde$a;Ldde$b;Ldde$c;)V ARG 1 network ARG 2 windowSettings ARG 3 dirs ARG 4 game ARG 5 autoConnect