CLASS bfe net/minecraft/enchantment/EnchantmentHelper CLASS bfe$a Consumer METHOD accept (Lbfc;I)V ARG 1 enchantment ARG 2 level METHOD a getHighestApplicableEnchantmentsAtPower (ILbbu;Z)Ljava/util/List; ARG 0 power ARG 1 stack METHOD a getSweepingMultiplier (Laim;)F ARG 0 entity METHOD a onUserDamaged (Laim;Laid;)V ARG 0 user ARG 1 attacker METHOD a getEnchantments (Lbbu;)Ljava/util/Map; ARG 0 stack METHOD a getAttackDamage (Lbbu;Laiq;)F ARG 0 stack ARG 1 group METHOD a getEquipmentLevel (Lbfc;Laim;)I ARG 0 ench ARG 1 entity METHOD a getLevel (Lbfc;Lbbu;)I ARG 0 enchantment ARG 1 stack METHOD a accept (Lbfe$a;Lbbu;)V ARG 0 enchantmentHandler ARG 1 stack METHOD a accept (Lbfe$a;Ljava/lang/Iterable;)V ARG 0 enchantmentHandler ARG 1 stacks METHOD a getProtectionAmount (Ljava/lang/Iterable;Lahm;)I ARG 0 equipment ARG 1 source METHOD a contains (Ljava/util/Collection;Lbfc;)Z ARG 0 collection ARG 1 enchantment METHOD a remove (Ljava/util/List;Lbff;)V ARG 0 infos ARG 1 info METHOD a set (Ljava/util/Map;Lbbu;)V ARG 0 enchantments ARG 1 stack METHOD a calculateEnchantmentPower (Ljava/util/Random;IILbbu;)I ARG 0 random ARG 1 num ARG 2 enchantmentPower ARG 3 rstack METHOD a enchant (Ljava/util/Random;Lbbu;IZ)Lbbu; ARG 0 random ARG 1 target ARG 2 level ARG 3 hasTreasure METHOD b getKnockback (Laim;)I ARG 0 entity METHOD b onTargetDamaged (Laim;Laid;)V ARG 0 user ARG 1 target METHOD b getLuckOfTheSea (Lbbu;)I ARG 0 stack METHOD b getRandomEnchantedEquipment (Lbfc;Laim;)Ljava/util/Map$Entry; METHOD b getEnchantments (Ljava/util/Random;Lbbu;IZ)Ljava/util/List; ARG 0 random ARG 1 stack ARG 2 level ARG 3 hasTreasure METHOD c getFireAspect (Laim;)I ARG 0 entity METHOD c getLure (Lbbu;)I ARG 0 stack METHOD d getRespiration (Laim;)I ARG 0 entity METHOD d hasBindingCurse (Lbbu;)Z ARG 0 stack METHOD e getDepthStrider (Laim;)I ARG 0 entity METHOD e hasVanishingCurse (Lbbu;)Z ARG 0 stack METHOD f getEfficiency (Laim;)I ARG 0 entity METHOD f getLoyalty (Lbbu;)I ARG 0 stack METHOD g getLooting (Laim;)I ARG 0 entity METHOD g getRiptide (Lbbu;)I ARG 0 stack METHOD h hasAquaAffinity (Laim;)Z ARG 0 entity METHOD h hasChanneling (Lbbu;)Z ARG 0 stack METHOD i hasFrostWalker (Laim;)Z ARG 0 entity