CLASS none/bpr net/minecraft/client/render/block/BlockRenderer CLASS none/bpr$b AmbientOcclusionCalculator METHOD a apply (Lnone/aja;Lnone/asm;Lnone/cn;Lnone/cu;[FLjava/util/BitSet;)V ARG 0 view ARG 1 state ARG 2 pos ARG 3 facing FIELD a colorMap Lnone/bea; METHOD (Lnone/bea;)V ARG 0 colorMap METHOD a renderQuad (FFFFLjava/util/List;)V METHOD a tesselateQuadsFlat (Lnone/aja;Lnone/asm;Lnone/cn;IZLnone/bon;Ljava/util/List;Ljava/util/BitSet;)V ARG 0 view ARG 1 state ARG 2 pos METHOD a tesselateQuadsSmooth (Lnone/aja;Lnone/asm;Lnone/cn;Lnone/bon;Ljava/util/List;[FLjava/util/BitSet;Lnone/bpr$b;)V ARG 0 view ARG 1 state ARG 2 pos ARG 3 buffer ARG 4 quads ARG 7 ao METHOD a tesselate (Lnone/aja;Lnone/bzm;Lnone/asm;Lnone/cn;Lnone/bon;Z)Z ARG 0 view ARG 1 model ARG 2 state ARG 3 pos ARG 4 buffer METHOD a tesselate (Lnone/aja;Lnone/bzm;Lnone/asm;Lnone/cn;Lnone/bon;ZJ)Z ARG 0 view ARG 1 model ARG 2 state ARG 3 pos ARG 4 buffer METHOD a render (Lnone/asm;Lnone/bzm;FFFF)V ARG 0 state ARG 1 model METHOD a render (Lnone/bzm;FFFF)V ARG 0 model METHOD a render (Lnone/bzm;Lnone/asm;FZ)V ARG 0 model ARG 1 state METHOD b tesselateSmooth (Lnone/aja;Lnone/bzm;Lnone/asm;Lnone/cn;Lnone/bon;ZJ)Z ARG 0 view ARG 1 model ARG 2 state ARG 3 pos ARG 4 buffer METHOD c tesselateFlat (Lnone/aja;Lnone/bzm;Lnone/asm;Lnone/cn;Lnone/bon;ZJ)Z ARG 0 view ARG 1 model ARG 2 state ARG 3 pos ARG 4 buffer