CLASS none/bps net/minecraft/client/render/model/BakedQuad FIELD a vertexData [I FIELD b colorIndex I FIELD c face Lnone/cu; FIELD d sprite Lnone/bxe; METHOD ([IILnone/cu;Lnone/bxe;)V ARG 0 vertexData ARG 1 colorIndex ARG 2 face ARG 3 sprite METHOD a getSprite ()Lnone/bxe; METHOD b getVertexData ()[I METHOD c hasColor ()Z METHOD d getColorIndex ()I METHOD e getFace ()Lnone/cu;