CLASS aix net/minecraft/entity/ai/control/MoveControl CLASS aix$a State FIELD a entity Lahv; FIELD b targetX D FIELD c targetY D FIELD d targetZ D FIELD e speed D FIELD h state Laix$a; METHOD (Lahv;)V ARG 1 entity METHOD a tick ()V METHOD a moveTo (DDDD)V ARG 1 x ARG 3 y ARG 5 z ARG 7 speed METHOD b isMoving ()Z METHOD c getSpeed ()D METHOD d getTargetX ()D METHOD e getTargetY ()D METHOD f getTargetZ ()D