CLASS pw net/minecraft/Bootstrap CLASS pw$1 METHOD a createProjectile (Laza;Lff;Lauc;)Lapo; ARG 0 world ARG 1 position ARG 2 stack CLASS pw$2 METHOD a playSound (Ler;)V ARG 0 block METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile CLASS pw$3 METHOD a playSound (Ler;)V ARG 0 block METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile CLASS pw$4 METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile CLASS pw$5 METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile CLASS pw$6 METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile CLASS pw$7 METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile CLASS pw$8 METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile CLASS pw$9 METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile CLASS pw$a DispenseBoat FIELD a itemDropper Let; FIELD b type Laqe$b; METHOD (Laqe$b;)V ARG 0 type METHOD a playSound (Ler;)V ARG 0 block METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile CLASS pw$c METHOD a playSound (Ler;)V ARG 0 block CLASS pw$d METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile CLASS pw$10 METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile CLASS pw$11 METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile CLASS pw$12 METHOD a createProjectile (Laza;Lff;Lauc;)Lapo; ARG 0 world ARG 1 position ARG 2 stack CLASS pw$13 METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile CLASS pw$15 METHOD a createProjectile (Laza;Lff;Lauc;)Lapo; ARG 0 world ARG 1 position ARG 2 stack CLASS pw$16 METHOD a createProjectile (Laza;Lff;Lauc;)Lapo; ARG 0 world ARG 1 position ARG 2 stack CLASS pw$17 METHOD a createProjectile (Laza;Lff;Lauc;)Lapo; ARG 0 world ARG 1 position ARG 2 stack CLASS pw$18 METHOD a getVariation ()F METHOD a createProjectile (Laza;Lff;Lauc;)Lapo; ARG 0 world ARG 1 position ARG 2 stack METHOD b getForce ()F CLASS pw$19 CLASS pw$19$1 METHOD a getVariation ()F METHOD a createProjectile (Laza;Lff;Lauc;)Lapo; ARG 0 world ARG 1 position ARG 2 stack METHOD b getForce ()F METHOD dispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack CLASS pw$20 CLASS pw$20$1 METHOD a getVariation ()F METHOD a createProjectile (Laza;Lff;Lauc;)Lapo; ARG 0 world ARG 1 position ARG 2 stack METHOD b getForce ()F METHOD dispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack CLASS pw$21 METHOD a doDispense (Ler;Lauc;)Lauc; ARG 0 location ARG 1 stack ARG 5 projectile FIELD a OUTPUT Ljava/io/PrintStream; FIELD b initialized Z FIELD c LOGGER Lorg/apache/logging/log4j/Logger; METHOD a registerDispenserBehaviors ()V METHOD a println (Ljava/lang/String;)V ARG 0 str METHOD a checkTranslations (Ljava/lang/String;Lfh;Ljava/util/function/Function;)V ARG 0 prefix ARG 1 registry ARG 2 translationGetter METHOD b initialize ()V METHOD c setOutputStreams ()V