CLASS bdx net/minecraft/block/Block CLASS bdx$a METHOD equals (Ljava/lang/Object;)Z ARG 0 object CLASS bdx$b OffsetType FIELD a NONE Lbdx$b; FIELD b XZ Lbdx$b; FIELD c XYZ Lbdx$b; CLASS bdx$c Builder FIELD a material Lcah; FIELD b mapColor Lcai; FIELD d soundGroup Lbio; FIELD e lightOpacityLevel I METHOD (Lcah;Lcai;)V ARG 0 material ARG 1 mapColor METHOD a lightOpacityLevel (I)Lbdx$c; METHOD a copy (Lbdx;)Lbdx$c; METHOD a soundGroup (Lbio;)Lbdx$c; METHOD a create (Lcah;)Lbdx$c; METHOD a create (Lcah;Lasz;)Lbdx$c; METHOD a create (Lcah;Lcai;)Lbdx$c; FIELD c defaultState Lblz; FIELD f translationKey Ljava/lang/String; FIELD g LOGGER Lorg/apache/logging/log4j/Logger; FIELD h BLOCKSTATE_ID_LIST Lez; FIELD i lightOpacityLevel I FIELD m soundGroup Lbio; FIELD n material Lcah; FIELD o mapColor Lcai; FIELD p stateFactory Lbma; METHOD (Lbdx$c;)V ARG 0 builder METHOD Y_ getOffsetType ()Lbdx$b; METHOD a canMobSpawnInside ()Z METHOD a createCubeShape (DDDDDD)Lchv; METHOD a getBlockFromItem (Latx;)Lbdx; ARG 0 item METHOD a addInformation (Lauc;Layn;Ljava/util/List;Lavm;)V ARG 0 stack ARG 2 tooltip METHOD a onEntityLand (Layn;Lafh;)V ARG 0 world ARG 1 entity METHOD a getPickStack (Layn;Leq;Lblz;)Lauc; ARG 0 world ARG 1 pos ARG 2 state METHOD a shouldDropItemsOnExplosion (Layt;)Z ARG 0 explosion METHOD a afterBreak (Laza;Lapb;Leq;Lblz;Lbkf;Lauc;)V ARG 0 world ARG 1 player ARG 2 pos ARG 3 state ARG 4 blockEntity ARG 5 stack METHOD a dropExperience (Laza;Leq;I)V ARG 0 world ARG 1 pos ARG 2 amount METHOD a onSteppedOn (Laza;Leq;Lafh;)V ARG 0 world ARG 1 pos ARG 2 entity METHOD a onLandedUpon (Laza;Leq;Lafh;F)V ARG 0 world ARG 1 pos ARG 2 entity ARG 3 fallDistance METHOD a dropStack (Laza;Leq;Lauc;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Laza;Leq;Layt;)V ARG 0 world ARG 1 pos ARG 2 explosion METHOD a onPlaced (Laza;Leq;Lblz;Lafq;Lauc;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 placer ARG 4 stack METHOD a onBreak (Laza;Leq;Lblz;Lapb;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player METHOD a getTickRate (Laze;)I ARG 0 world METHOD a isFullBoundsCubeForConnection (Lblz;)Z ARG 0 state METHOD a allowsSpawning (Lblz;Lafh;)Z ARG 0 state ARG 1 entity METHOD a calcBlockBreakingDelta (Lblz;Lapb;Layn;Leq;)F ARG 0 state ARG 1 player ARG 2 world ARG 3 pos METHOD a getBlockBrightness (Lblz;Layl;Leq;)I ARG 0 state ARG 1 view ARG 2 pos METHOD a getBoundingShape (Lblz;Layn;Leq;)Lchv; ARG 0 state ARG 1 view ARG 2 pos METHOD a canPlaceAtSide (Lblz;Layn;Leq;Lccn;)Z ARG 0 world ARG 2 pos METHOD a getWeakRedstonePower (Lblz;Layn;Leq;Lev;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD a onBlockAction (Lblz;Laza;Leq;II)Z ARG 0 state ARG 1 world ARG 2 pos METHOD a onEntityCollision (Lblz;Laza;Leq;Lafh;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 entity METHOD a onBlockBreakStart (Lblz;Laza;Leq;Lapb;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 player METHOD a activate (Lblz;Laza;Leq;Lapb;Laea;Lev;FFF)Z ARG 0 state ARG 1 world ARG 2 pos ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a update (Lblz;Laza;Leq;Lbdx;Leq;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a onBlockAdded (Lblz;Laza;Leq;Lblz;)V ARG 2 pos ARG 3 state METHOD a onBlockRemoved (Lblz;Laza;Leq;Lblz;Z)V ARG 2 pos ARG 3 state METHOD a rayTrace (Lblz;Laza;Leq;Lchd;Lchd;)Lcha; METHOD a randomTick (Lblz;Laza;Leq;Ljava/util/Random;)V ARG 0 world ARG 1 state ARG 2 pos ARG 3 random METHOD a canPlaceAt (Lblz;Laze;Leq;)Z ARG 0 world ARG 2 pos METHOD a applyMirror (Lblz;Lbha;)Lblz; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lblz;Lbia;)Lblz; ARG 0 state ARG 1 rotation METHOD a getRenderingState (Lblz;Lev;Lblz;Lazb;Leq;Leq;)Lblz; ARG 0 state ARG 5 pos METHOD a appendProperties (Lbma$a;)V ARG 0 builder METHOD b (Lazb;Leq;Lblz;)V ARG 0 world ARG 1 pos ARG 2 state METHOD b hasBlockEntityBreakingRender (Lblz;)Z ARG 0 state METHOD b getStrongRedstonePower (Lblz;Layn;Leq;Lev;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD b getComparatorOutput (Lblz;Laza;Leq;)I ARG 0 state ARG 1 world ARG 2 pos METHOD b (Lblz;Laza;Leq;Ljava/util/Random;)V ARG 0 world ARG 1 state ARG 2 pos ARG 3 random METHOD c getRenderLayer ()Layo; METHOD c onRainTick (Laza;Leq;)V ARG 0 world ARG 1 pos METHOD c getRenderType (Lblz;)Lbhx; ARG 0 state METHOD c getCollisionShape (Lblz;Layn;Leq;)Lchv; ARG 0 state ARG 1 view ARG 2 pos METHOD c randomDisplayTick (Lblz;Laza;Leq;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD d canCollideWith (Lblz;)Z METHOD d getMapColor (Lblz;Layn;Leq;)Lcai; METHOD e getHardness (Lblz;Layn;Leq;)F ARG 0 state ARG 1 world ARG 2 pos METHOD f isFullBoundsCubeForCulling (Lblz;)Z ARG 0 state METHOD g hasBlockEntity ()Z METHOD g getAmbientOcclusionLightLevel (Lblz;)F ARG 0 state METHOD h getItem ()Latx; METHOD h getRayTraceShape (Lblz;Layn;Leq;)Lchv; METHOD i canCollideWith ()Z METHOD i emitsRedstonePower (Lblz;)Z ARG 0 state METHOD j getPistonBehavior (Lblz;)Lcaj; ARG 0 state METHOD l getTextComponent ()Liw; METHOD l getOffsetPos (Lblz;Layn;Leq;)Lchd; ARG 0 state ARG 1 view ARG 2 pos METHOD m getTranslationKey ()Ljava/lang/String; METHOD n getMaterial (Lblz;)Lcah; ARG 0 state METHOD o getStateFactory ()Lbma; METHOD o isFullBoundsCubeForRendering (Lblz;)Z ARG 0 state METHOD p getDefaultState ()Lblz; METHOD p isSimpleFullBlock (Lblz;)Z ARG 0 state METHOD q canSuffocate (Lblz;)Z ARG 0 state METHOD r hasSolidTopSurface (Lblz;)Z ARG 0 state METHOD t hasComparatorOutput (Lblz;)Z ARG 0 state METHOD u setDefaultState (Lblz;)V ARG 0 state METHOD v getSoundGroup (Lblz;)Lbio; ARG 0 state