CLASS cdu net/minecraft/world/loot/LootTables FIELD A ENTITY_GIANT Lpt; FIELD B ENTITY_SILVERFISH Lpt; FIELD C ENTITY_ENDERMAN Lpt; FIELD D ENTITY_GUARDIAN Lpt; FIELD E ENTITY_ELDER_GUARDIAN Lpt; FIELD F ENTITY_SHULKER Lpt; FIELD G ENTITY_IRON_GOLEM Lpt; FIELD I ENTITY_RABBIT Lpt; FIELD J ENTITY_CHICKEN Lpt; FIELD M ENTITY_PIG Lpt; FIELD N ENTITY_POLAR_BEAR Lpt; FIELD O ENTITY_HORSE Lpt; FIELD P ENTITY_DONKEY Lpt; FIELD Q ENTITY_MULE Lpt; FIELD R ENTITY_ZOMBIE_HORSE Lpt; FIELD S ENTITY_SKELETON_HORSE Lpt; FIELD T ENTITY_COW Lpt; FIELD U ENTITY_MUSHROOM_COW Lpt; FIELD V ENTITY_WOLF Lpt; FIELD W ENTITY_OCELOT Lpt; FIELD X ENTITY_SHEEP Lpt; FIELD Y ENTITY_SHEEP_WHITE Lpt; FIELD Z ENTITY_SHEEP_ORANGE Lpt; FIELD aA ENTITY_ZOMBIE_VILLAGER Lpt; FIELD aB ENTITY_VILLAGER Lpt; FIELD aE ENTITY_LLAMA Lpt; FIELD aF ENTITY_PARROT Lpt; FIELD aH ENTITY_VEX Lpt; FIELD aI ENTITY_ENDER_DRAGON Lpt; FIELD a EMPTY Lpt; FIELD aQ GAMEPLAY_FISHING Lpt; FIELD aa ENTITY_SHEEP_MAGENTA Lpt; FIELD ab ENTITY_SHEEP_LIGHT_BLUE Lpt; FIELD ac ENTITY_SHEEP_YELLOW Lpt; FIELD ad ENTITY_SHEEP_LIME Lpt; FIELD ae ENTITY_SHEEP_PINK Lpt; FIELD af ENTITY_SHEEP_GRAY Lpt; FIELD ah ENTITY_SHEEP_CYAN Lpt; FIELD ai ENTITY_SHEEP_PURPLE Lpt; FIELD aj ENTITY_SHEEP_BLUE Lpt; FIELD ak ENTITY_SHEEP_BROWN Lpt; FIELD al ENTITY_SHEEP_GREEN Lpt; FIELD am ENTITY_SHEEP_RED Lpt; FIELD an ENTITY_SHEEP_BLACK Lpt; FIELD ao ENTITY_BAT Lpt; FIELD ap ENTITY_SLIME Lpt; FIELD aq ENTITY_MAGMA_CUBE Lpt; FIELD ar ENTITY_GHAST Lpt; FIELD as ENTITY_SQUID Lpt; FIELD at ENTITY_ENDERMITE Lpt; FIELD au ENTITY_ZOMBIE Lpt; FIELD av ENTITY_ZOMBIE_PIGMAN Lpt; FIELD aw ENTITY_SKELETON Lpt; FIELD ax ENTITY_WITHER_SKELETON Lpt; FIELD ay ENTITY_STRAY Lpt; FIELD az ENTITY_HUSK Lpt; FIELD b CHEST_SPAWN_BONUS Lpt; FIELD c CHEST_END_CITY_TREASURE Lpt; FIELD d CHEST_SIMPLE_DUNGEON Lpt; FIELD e CHEST_VILLAGE_BLACKSMITH Lpt; FIELD f CHEST_ABANDONED_MINESHAFT Lpt; FIELD g CHEST_NETHER_BRIDGE Lpt; FIELD h CHEST_STRONGHOLD_LIBRARY Lpt; FIELD i CHEST_STRONGHOLD_CROSSING Lpt; FIELD j CHEST_STRONGHOLD_CORRIDOR Lpt; FIELD k CHEST_DESERT_PYRAMID Lpt; FIELD l CHEST_JUNGLE_TEMPLE Lpt; FIELD m DISPENSER_JUNGLE_TEMPLE Lpt; FIELD mu LOOT_TABLES Ljava/util/Set; FIELD mv LOOT_TABLES_READ_ONLY Ljava/util/Set; FIELD n CHEST_IGLOO Lpt; FIELD o CHEST_WOODLAND_MANSION Lpt; FIELD v ENTITY_WITCH Lpt; FIELD w ENTITY_BLAZE Lpt; FIELD x ENTITY_CREEPER Lpt; FIELD y ENTITY_SPIDER Lpt; FIELD z ENTITY_CAVE_SPIDER Lpt; METHOD a getAll ()Ljava/util/Set; METHOD a registerLootTable (Lpt;)Lpt; ARG 0 id