CLASS dpg net/minecraft/client/render/entity/EntityRenderer FIELD a SHADOW_TEX Lqs; FIELD b renderManager Ldpf; METHOD a hasSecondPass ()Z METHOD a getTexture (Laif;)Lqs; METHOD a renderLabelIfPresent (Laif;DDD)V ARG 1 entity ARG 2 x ARG 4 y ARG 6 z METHOD a renderEntityOnFire (Laif;DDDF)V ARG 2 x ARG 4 y METHOD a render (Laif;DDDFF)V ARG 1 entity ARG 2 x ARG 4 y ARG 6 z ARG 8 yaw ARG 9 tickDelta METHOD a renderLabel (Laif;DDDLjava/lang/String;D)V ARG 2 x ARG 4 y ARG 6 z ARG 8 text METHOD a isVisible (Laif;Ldnk;DDD)Z METHOD a renderLabel (Laif;Ljava/lang/String;DDDI)V ARG 1 entity ARG 2 text ARG 3 x ARG 5 y ARG 7 z ARG 9 maxDistance METHOD a projectShadow (Lbvj;Lbhk;Lev;DDDLev;FFDDD)V METHOD a renderBox (Lcrq;DDD)V METHOD a bindTexture (Lqs;)V METHOD b getFontRenderer ()Lcwa; METHOD b hasLabel (Laif;)Z ARG 1 entity METHOD b renderSecondPass (Laif;DDDFF)V METHOD c getRenderManager ()Ldpf; METHOD c getOutlineColor (Laif;)I METHOD c postRender (Laif;DDDFF)V METHOD d bindEntityTexture (Laif;)Z METHOD d renderShadow (Laif;DDDFF)V METHOD e getWorld ()Lbhk; METHOD e applyLightmapCoordinates (Laif;)V