CLASS cil net/minecraft/structure/StructureStart CLASS cil$1 METHOD (Lcej;IILbie;Lchr;IJ)V ARG 2 chunkX ARG 3 chunkZ FIELD a DEFAULT Lcil; FIELD b children Ljava/util/List; FIELD c boundingBox Lchr; FIELD d random Lbza; FIELD e feature Lcej; FIELD f chunkX I FIELD g chunkZ I FIELD h biome Lbie; FIELD i references I METHOD (Lcej;IILbie;Lchr;IJ)V ARG 2 chunkX ARG 3 chunkZ METHOD a getPos ()Lev; METHOD a toTag (II)Lib; ARG 1 chunkX ARG 2 chunkZ METHOD a generateStructure (Lbhi;Ljava/util/Random;Lchr;Lbgt;)V ARG 1 world ARG 2 random ARG 3 boundingBox ARG 4 pos METHOD a initialize (Lbwy;Lcje;IILbie;)V ARG 1 chunkGenerator ARG 2 structureManager ARG 3 x ARG 4 z ARG 5 biome METHOD b setBoundingBoxFromChildren ()V METHOD c getBoundingBox ()Lchr; METHOD d getChildren ()Ljava/util/List; METHOD e hasChildren ()Z METHOD f getChunkX ()I METHOD g getChunkZ ()I METHOD h isInExistingChunk ()Z METHOD i incrementReferences ()V METHOD j getReferenceCountToBeInExistingChunk ()I METHOD k getFeature ()Lcej;