CLASS ckr net/minecraft/fluid/Fluid FIELD a defaultState Lcks; FIELD c STATE_IDS Lfe; FIELD d stateFactory Lbvd; METHOD a getRenderLayer ()Lbgm; METHOD a onScheduledTick (Lbha;Lev;Lcks;)V METHOD a randomDisplayTick (Lbha;Lev;Lcks;Ljava/util/Random;)V METHOD a getTickRate (Lbhd;)I METHOD a appendProperties (Lbvd$a;)V METHOD a matchesType (Lckr;)Z METHOD a toBlockState (Lcks;)Lbvc; METHOD a getHeight (Lcks;Lbgl;Lev;)F METHOD a matches (Lza;)Z METHOD b getBucketItem ()Lbbp; METHOD b onRandomTick (Lbha;Lev;Lcks;Ljava/util/Random;)V METHOD b isStill (Lcks;)Z METHOD b getShape (Lcks;Lbgl;Lev;)Lcsi; METHOD c isEmpty ()Z METHOD c getLevel (Lcks;)I METHOD d getBlastResistance ()F METHOD e setDefaultState (Lcks;)V METHOD h getStateFactory ()Lbvd; METHOD i getDefaultState ()Lcks; METHOD j getParticle ()Lgd; METHOD k hasRandomTicks ()Z