CLASS dgl net/minecraft/client/render/LightmapTextureManager FIELD a texture Ldps; FIELD b image Lcpj; FIELD c textureIdentifier Lqi; FIELD d isDirty Z FIELD e prevFlicker F FIELD f flicker F FIELD g worldRenderer Ldgg; FIELD h client Lcqw; METHOD (Ldgg;)V ARG 1 worldRenderer METHOD a tick ()V METHOD a update (F)V ARG 1 delta METHOD b disable ()V METHOD c enable ()V