CLASS cgn net/minecraft/fluid/BaseFluid FIELD a FALLING Lbrv; FIELD b LEVEL Lbsd; FIELD f shapeCache Ljava/util/Map; METHOD a getFlowing (IZ)Lcgp; ARG 1 level ARG 2 still METHOD a (Lbdh;Les;Lbrd;)Lcgp; ARG 1 world ARG 2 pos ARG 3 state METHOD a getState (Z)Lcgp; ARG 1 still METHOD c isFluidAboveEqual (Lcgp;Lbcp;Les;)Z ARG 0 state ARG 1 view ARG 2 pos METHOD e getFlowing ()Lcgo; METHOD f getStill ()Lcgo;