CLASS ceb net/minecraft/structure/StructureStart CLASS ceb$1 METHOD (Lcaa;IILbeb;Lcdh;IJ)V ARG 2 chunkX ARG 3 chunkZ FIELD a DEFAULT Lceb; FIELD b children Ljava/util/List; FIELD c boundingBox Lcdh; FIELD d random Lbut; FIELD e feature Lcaa; FIELD f chunkX I FIELD g chunkZ I FIELD h biome Lbeb; FIELD i references I METHOD (Lcaa;IILbeb;Lcdh;IJ)V ARG 2 chunkX ARG 3 chunkZ METHOD a getPos ()Les; METHOD a toTag (II)Lhx; ARG 1 chunkX ARG 2 chunkZ METHOD a generateStructure (Lbdf;Ljava/util/Random;Lcdh;Lbcr;)V ARG 1 world ARG 2 random ARG 3 boundingBox ARG 4 pos METHOD a initialize (Lbss;Lceu;IILbeb;)V ARG 1 chunkGenerator ARG 2 structureManager ARG 3 x ARG 4 z ARG 5 biome METHOD b getBoundingBox ()Lcdh; METHOD c getChildren ()Ljava/util/List; METHOD d setBoundingBoxFromChildren ()V METHOD e hasChildren ()Z METHOD f getChunkX ()I METHOD g getChunkZ ()I METHOD h isInExistingChunk ()Z METHOD i incrementReferences ()V METHOD j getReferenceCountToBeInExistingChunk ()I METHOD k getFeature ()Lcaa;