CLASS dap net/minecraft/client/render/model/BakedQuad FIELD a vertexData [I FIELD b colorIndex I FIELD c face Lev; FIELD d sprite Ldjb; METHOD ([IILev;Ldjb;)V ARG 0 vertexData ARG 1 colorIndex ARG 2 face ARG 3 sprite METHOD a getSprite ()Ldjb; METHOD b getVertexData ()[I METHOD c hasColor ()Z METHOD d getColorIndex ()I METHOD e getFace ()Lev;