CLASS cbo net/minecraft/fluid/FluidLava CLASS cbo$a Flowing CLASS cbo$b Still METHOD a getRenderLayer ()Lazh; METHOD a matchesType (Lcbk;)Z ARG 0 other METHOD b getBucketItem ()Lauq; METHOD b toBlockState (Lcbl;)Lbnh; ARG 0 state METHOD e getFlowing ()Lcbk; METHOD f getStill ()Lcbk;