CLASS cba CLASS cba$a FIELD a block Lboj; METHOD a getBlock ()Lboj; METHOD a (Ljava/util/Random;IIIZ)V ARG 1 random FIELD a facing Ley; FIELD b mirror Lbja; FIELD c rotation Lbka; FIELD m blockAir Lboj; FIELD n structureBounds Lcag; METHOD a applyXTransform (II)I METHOD a translate (III)V ARG 1 x ARG 2 y METHOD a getBlockAt (Lbac;IIILcag;)Lboj; ARG 2 x ARG 3 y ARG 4 z METHOD a (Lbar;IIILcag;)V ARG 2 x ARG 3 y ARG 4 z METHOD a addBlock (Lbar;Lboj;IIILcag;)V ARG 1 world ARG 2 block ARG 3 x ARG 4 y ARG 5 z METHOD a fillWithOutline (Lbar;Lcag;IIIIIILboj;Lboj;Z)V ARG 1 world ARG 10 inside METHOD a (Lbar;Lcag;IIIIIILboj;Z)V ARG 1 world ARG 2 bounds ARG 3 minX ARG 4 minY ARG 5 minZ ARG 6 maxX ARG 7 maxY ARG 8 maxZ ARG 9 block METHOD a fillWithOutline (Lbar;Lcag;IIIIIIZLjava/util/Random;Lcba$a;)V ARG 3 minX ARG 4 minY ARG 5 minZ ARG 6 maxX ARG 7 maxY ARG 8 maxZ ARG 9 replaceBlocks ARG 10 random METHOD a fillWithOutlineUnderSealevel (Lbar;Lcag;Ljava/util/Random;FIIIIIILboj;Lboj;ZZ)V ARG 3 random METHOD a addBlockWithRandomThreshold (Lbar;Lcag;Ljava/util/Random;FIIILboj;)V ARG 1 world ARG 2 bounds ARG 3 random ARG 4 threshold ARG 5 x ARG 6 y ARG 7 z METHOD a addDoor (Lbar;Lcag;Ljava/util/Random;IIILey;Lbha;)V ARG 1 world ARG 2 bounds ARG 3 random ARG 4 x ARG 5 y ARG 6 z ARG 7 facing METHOD a addDispenser (Lbar;Lcag;Ljava/util/Random;IIILey;Lpy;)Z ARG 3 random ARG 4 x ARG 5 y ARG 6 z METHOD a (Lbar;Lcag;Ljava/util/Random;IIILpy;)Z ARG 3 random METHOD a addChest (Lbar;Lcag;Ljava/util/Random;Let;Lpy;Lboj;)Z ARG 1 world ARG 3 random ARG 4 pos METHOD a (Lbar;Ljava/util/Random;Lcag;Lbae;)Z ARG 2 random METHOD a isUnderSeaLevel (Lbau;IIILcag;)Z ARG 2 x ARG 3 z ARG 4 y METHOD a toNbt (Lhp;)V METHOD b applyZTransform (II)I METHOD b (Lbar;Lboj;IIILcag;)V ARG 1 world ARG 3 x ARG 4 y ARG 5 z METHOD b fill (Lbar;Lcag;IIIIII)V ARG 1 world ARG 2 bounds ARG 3 minX ARG 4 minY ARG 5 minZ ARG 6 maxX ARG 7 maxY METHOD d applyYTransform (I)I METHOD f getTag ()Lhp; METHOD i getFacing ()Ley;