CLASS bfn net/minecraft/block/BedBlock FIELD w color Lauo; METHOD a getPlacementState (Latw;)Lboj; METHOD a createBlockEntity (Lbac;)Lbmn; METHOD a onEntityLand (Lbac;Lagi;)V ARG 1 world METHOD a afterBreak (Lbaq;Laqj;Let;Lboj;Lbmn;Lavs;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity METHOD a onLandedUpon (Lbaq;Let;Lagi;F)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onPlaced (Lbaq;Let;Lboj;Lagr;Lavs;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer METHOD a onBreak (Lbaq;Let;Lboj;Laqj;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a hasBlockEntityBreakingRender (Lboj;)Z METHOD a getBoundingShape (Lboj;Lbac;Let;)Lclj; ARG 1 state ARG 2 view METHOD a canPlaceAtSide (Lboj;Lbac;Let;Lcfy;)Z ARG 1 world ARG 3 pos METHOD a activate (Lboj;Lbaq;Let;Laqj;Lafb;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a onBlockRemoved (Lboj;Lbaq;Let;Lboj;Z)V ARG 1 world ARG 2 world ARG 3 pos ARG 4 state METHOD a getRenderingState (Lboj;Ley;Lboj;Lbar;Let;Let;)Lboj; ARG 1 state METHOD a appendProperties (Lbok$a;)V METHOD b getRenderType (Lboj;)Lbjx; METHOD c getRenderLayer ()Lbad; METHOD d getColor ()Lauo; METHOD e getMapColor (Lboj;Lbac;Let;)Lcdv; METHOD h getPistonBehavior (Lboj;)Lcdw;