CLASS bhv net/minecraft/block/FurnaceBlock FIELD a FACING Lbpd; METHOD a getPlacementState (Latw;)Lboj; METHOD a createBlockEntity (Lbac;)Lbmn; METHOD a onPlaced (Lbaq;Let;Lboj;Lagr;Lavs;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer METHOD a activate (Lboj;Lbaq;Let;Laqj;Lafb;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a onBlockRemoved (Lboj;Lbaq;Let;Lboj;Z)V ARG 1 world ARG 2 world ARG 3 pos ARG 4 state METHOD a applyMirror (Lboj;Lbja;)Lboj; ARG 1 state METHOD a applyRotation (Lboj;Lbka;)Lboj; ARG 1 state METHOD a appendProperties (Lbok$a;)V METHOD b getRenderType (Lboj;)Lbjx; METHOD b getComparatorOutput (Lboj;Lbaq;Let;)I ARG 1 state ARG 2 world METHOD b randomDisplayTick (Lboj;Lbaq;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos METHOD k getLuminance (Lboj;)I METHOD o hasComparatorOutput (Lboj;)Z