CLASS bll net/minecraft/block/TorchBlock FIELD d BOUNDING_SHAPE Lclj; METHOD a getBoundingShape (Lboj;Lbac;Let;)Lclj; ARG 1 state ARG 2 view METHOD a canPlaceAt (Lboj;Lbau;Let;)Z ARG 1 world METHOD a getRenderingState (Lboj;Ley;Lboj;Lbar;Let;Let;)Lboj; ARG 1 state METHOD b randomDisplayTick (Lboj;Lbaq;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos METHOD c getRenderLayer ()Lbad;