CLASS any net/minecraft/entity/decoration/ArmorStandEntity FIELD a ARMOR_STAND_FLAGS Lpn; FIELD bA DEFAULT_RIGHT_ARM_ROTATION Lfl; FIELD bB DEFAULT_LEFT_LEG_ROTATION Lfl; FIELD bC DEFAULT_RIGHT_LEG_ROTATION Lfl; FIELD bE heldItems Lfh; FIELD bF armorItems Lfh; FIELD bH disabledSlots I FIELD bJ headRotation Lfl; FIELD bK bodyRotation Lfl; FIELD bL leftArmRotation Lfl; FIELD b TRACKER_HEAD_ROTATION Lpn; FIELD bM rightArmRotation Lfl; FIELD bN leftLegRotation Lfl; FIELD bO rightLegRotation Lfl; FIELD bv TRACKER_RIGHT_LEG_ROTATION Lpn; FIELD bx DEFAULT_HEAD_ROTATION Lfl; FIELD by DEFAULT_BODY_ROTATION Lfl; FIELD bz DEFAULT_LEFT_ARM_ROTATION Lfl; FIELD c TRACKER_BODY_ROTATION Lpn; FIELD d TRACKER_LEFT_ARM_ROTATION Lpn; FIELD e TRACKER_RIGHT_ARM_ROTATION Lpn; FIELD f TRACKER_LEFT_LEG_ROTATION Lpn; METHOD A_ getPistonBehavior ()Lcdw; METHOD C updatePotionVisibility ()V METHOD C pushAway (Lagi;)V METHOD U kill ()V METHOD U_ update ()V METHOD a setBitField (BIZ)B ARG 1 value ARG 2 bitField METHOD a shouldRender (D)Z METHOD a setSize (FF)V ARG 1 width METHOD a damage (Lafr;F)Z ARG 1 source METHOD a setEquippedStack (Lagn;Lavs;)V ARG 1 slot METHOD a onStruckByLightning (Laoi;)V METHOD a interactAt (Laqj;Lckp;Lafb;)Lafd; ARG 1 player ARG 2 hitPos METHOD a setHeadRotation (Lfl;)V METHOD a deserializeCustomData (Lhp;)V METHOD a onTrackedDataSet (Lpn;)V METHOD a onSmallValueChange (Z)V METHOD aD doesCollide ()Z METHOD aK getHeightOffset ()D METHOD aU getItemsHand ()Ljava/lang/Iterable; METHOD aV getItemsArmor ()Ljava/lang/Iterable; METHOD b getEquippedStack (Lagn;)Lavs; METHOD b setBodyRotation (Lfl;)V METHOD b serializeCustomData (Lhp;)V METHOD bH getEyeHeight ()F METHOD bN isImmuneToExplosion ()Z METHOD c setLeftArmRotation (Lfl;)V METHOD cS doPushLogic ()V METHOD cX getMainHand ()Lagq; METHOD cw getSoundDeath ()Lxf; METHOD d setRightArmRotation (Lfl;)V METHOD e getSoundHurt (Lafr;)Lxf; METHOD e setLeftLegRotation (Lfl;)V METHOD f setRightLegRotation (Lfl;)V METHOD g deserializePose (Lhp;)V METHOD i setInvisible (Z)V METHOD j setHeadPitch (F)V METHOD k setYaw (F)V METHOD l isSmall ()Z METHOD m getSoundFall (I)Lxf; METHOD n shouldShowArms ()Z METHOD o shouldHideBasePlate ()Z METHOD p isShotFromCrossbow ()Z METHOD p setSmall (Z)V METHOD q setShowArms (Z)V METHOD r getHeadRotation ()Lfl; METHOD r setHideBasePlate (Z)V METHOD s getBodyRotation ()Lfl; METHOD s setMarker (Z)V METHOD t getLeftArmRotation ()Lfl; METHOD u getRightArmRotation ()Lfl; METHOD v getLeftLegRotation ()Lfl; METHOD x getRightLegRotation ()Lfl; METHOD x_ initDataTracker ()V METHOD y_ isChild ()Z METHOD z serializePose ()Lhp;