CLASS none/bed net/minecraft/client/render/item/ItemColorMap CLASS none/bed$1 METHOD a getColor (Lnone/aes;I)I ARG 0 stack ARG 1 tintIndex CLASS none/bed$2 METHOD a getColor (Lnone/aes;I)I ARG 0 stack ARG 1 tintIndex CLASS none/bed$3 METHOD a getColor (Lnone/aes;I)I ARG 0 stack ARG 1 tintIndex CLASS none/bed$4 METHOD a getColor (Lnone/aes;I)I ARG 0 stack ARG 1 tintIndex CLASS none/bed$5 METHOD a getColor (Lnone/aes;I)I ARG 0 stack ARG 1 tintIndex CLASS none/bed$6 METHOD a getColor (Lnone/aes;I)I ARG 0 stack ARG 1 tintIndex CLASS none/bed$7 METHOD a getColor (Lnone/aes;I)I ARG 0 stack ARG 1 tintIndex FIELD a mappers Lnone/cx; METHOD a getRenderColor (Lnone/aes;I)I ARG 0 stack ARG 1 tintIndex METHOD a create (Lnone/bea;)Lnone/bed; ARG 0 blockColors METHOD a register (Lnone/bec;[Lnone/aeq;)V ARG 0 mapper ARG 1 items METHOD a register (Lnone/bec;[Lnone/aky;)V ARG 0 mapper ARG 1 blocks