CLASS cdx net/minecraft/fluid/WaterFluid CLASS cdx$a Flowing METHOD a appendProperties (Lbok$a;)V ARG 1 stateFactory METHOD c isStill (Lcdq;)Z ARG 1 state METHOD d (Lcdq;)I ARG 1 state CLASS cdx$b Still METHOD c isStill (Lcdq;)Z ARG 1 state METHOD d (Lcdq;)I ARG 1 state METHOD a getRenderLayer ()Lbad; METHOD a matchesType (Lcdp;)Z ARG 1 fluid METHOD b getBucketItem ()Lavn; METHOD b toBlockState (Lcdq;)Lboj; METHOD d getBlastResistance ()F METHOD e getFlowing ()Lcdp; METHOD f getStill ()Lcdp; METHOD j getParticle ()Lft;