CLASS djv net/minecraft/client/render/BackgroundRenderer FIELD a blackColorBuffer Ljava/nio/FloatBuffer; FIELD b colorBuffer Ljava/nio/FloatBuffer; FIELD c red F FIELD d green F FIELD e blue F FIELD f bufferRed F FIELD g bufferGreen F FIELD h bufferBlue F FIELD i waterFogColor I FIELD j nextWaterFogColor I FIELD k lastWaterFogColorUpdateTime J FIELD l gameRenderer Ldjw; FIELD m client Lcux; METHOD (Ldjw;)V ARG 1 gameRenderer METHOD a getColorAsBuffer ()Ljava/nio/FloatBuffer; METHOD a renderBackground (Lcun;F)V ARG 1 camera ARG 2 tickDelta METHOD a applyFog (Lcun;I)V METHOD a updateColorNotInWater (Lcun;Lbgx;F)V ARG 2 world ARG 3 tickDelta METHOD a updateColorInWater (Lcun;Lbha;)V ARG 2 world METHOD a setFogBlack (Z)V ARG 1 fogBlack