CLASS djx net/minecraft/client/render/LightmapTextureManager FIELD a texture Ldtg; FIELD b image Lctj; FIELD c textureIdentifier Lqr; FIELD d isDirty Z FIELD e prevFlicker F FIELD f flicker F FIELD g worldRenderer Ldjs; FIELD h client Lcuu; METHOD (Ldjs;)V ARG 1 worldRenderer METHOD a tick ()V METHOD a update (F)V ARG 1 delta METHOD b disable ()V METHOD c enable ()V