CLASS biu net/minecraft/block/FluidBlock METHOD a getTickRate (Lbau;)I METHOD a getBoundingShape (Lboj;Lbac;Let;)Lclj; ARG 1 state ARG 2 view METHOD a canPlaceAtSide (Lboj;Lbac;Let;Lcfy;)Z ARG 1 world ARG 3 pos METHOD a neighborUpdate (Lboj;Lbaq;Let;Lbfr;Let;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block METHOD a onBlockAdded (Lboj;Lbaq;Let;Lboj;)V ARG 1 world ARG 2 world ARG 3 pos METHOD a getDroppedStacks (Lboj;Lchi$a;)Ljava/util/List; ARG 1 state METHOD a getRenderingState (Lboj;Ley;Lboj;Lbar;Let;Let;)Lboj; ARG 1 state METHOD a appendProperties (Lbok$a;)V METHOD b getRenderType (Lboj;)Lbjx; METHOD c canCollideWith (Lboj;)Z METHOD c randomTick (Lboj;Lbaq;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos METHOD f getFluidState (Lboj;)Lcdq;