CLASS deq net/minecraft/client/render/chunk/ChunkRenderDataTask CLASS deq$a Stage FIELD a INIT Ldeq$a; CLASS deq$b Mode FIELD a chunkRenderer Ldev; FIELD b lock Ljava/util/concurrent/locks/ReentrantLock; FIELD c runnables Ljava/util/List; FIELD d mode Ldeq$b; FIELD e distanceToPlayerSquared D FIELD g vertexBuffer Ldbv; FIELD h renderData Ldet; FIELD i stage Ldeq$a; METHOD (Ldev;Ldeq$b;DLdex;)V ARG 1 chunkRenderer ARG 2 mode ARG 3 distanceToPlayerSquared METHOD a getStage ()Ldeq$a; METHOD a setVertexBuffer (Ldbv;)V METHOD a setStage (Ldeq$a;)V METHOD a compareTo (Ldeq;)I METHOD a setRenderData (Ldet;)V METHOD b getChunkRenderer ()Ldev; METHOD d getRenderData ()Ldet; METHOD e getVertexBuffer ()Ldbv; METHOD g getLock ()Ljava/util/concurrent/locks/ReentrantLock; METHOD h getMode ()Ldeq$b; METHOD j getDistanceToPlayerSquared ()D