CLASS dgt net/minecraft/client/render/entity/EntityRenderer FIELD a SHADOW_TEX Lpy; FIELD b renderManager Ldgs; METHOD a getTexture (Lagi;)Lpy; METHOD a renderEntityOnFire (Lagi;DDDF)V ARG 2 x ARG 4 y METHOD a renderEntityLabel (Lagi;Ljava/lang/String;DDDI)V ARG 1 entity ARG 2 text METHOD a bindTexture (Lpy;)V METHOD an_ hasSecondPass ()Z METHOD d getFontRenderer ()Lcoj; METHOD e getRenderManager ()Ldgs;