CLASS vw net/minecraft/entity/ai/pathing/EntityNavigation FIELD a entity Lsq; FIELD b world Laiw; FIELD f followRange Ltc; FIELD g tickCount I FIELD o idle Z FIELD r pathNodeNavigator Lbad; METHOD (Lsq;Laiw;)V ARG 0 entity ARG 1 world METHOD a createPathNodeNavigator ()Lbad; METHOD a getPathTo (Lsg;)Lbac; ARG 0 target METHOD b isAtValidPosition ()Z METHOD b isValidPosition (Lcn;)Z ARG 0 pos METHOD h getFollowRange ()F METHOD i isIdle ()Z METHOD l tick ()V METHOD p isInLiquid ()Z