CLASS azy net/minecraft/entity/ai/pathing/PathMinHeap FIELD a pathNodes [Lbaa; FIELD b count I METHOD a clear ()V METHOD a shiftUp (I)V ARG 0 index METHOD a push (Lbaa;)Lbaa; ARG 0 value METHOD a setNodeWeight (Lbaa;F)V ARG 0 node ARG 1 weight METHOD b shiftDown (I)V ARG 0 index METHOD c pop ()Lbaa; METHOD e isEmpty ()Z