CLASS aep net/minecraft/item/ItemHoe FIELD a material Laeq$a; FIELD b swingSpeed F METHOD (Laeq$a;)V ARG 0 material METHOD A_ shouldRender3D ()Z METHOD a activate (Laam;Laiw;Lcn;Lrb;Lcu;FFF)Lrd; ARG 0 player ARG 1 world ARG 2 pos ARG 3 hand ARG 4 facing ARG 5 hitX ARG 6 hitY ARG 7 hitZ METHOD a tillSoil (Laes;Laam;Laiw;Lcn;Lasm;)V ARG 0 stack ARG 1 user ARG 2 world ARG 3 pos ARG 4 newState METHOD a onEntityDamaged (Laes;Lsp;Lsp;)Z ARG 0 stack ARG 1 target ARG 2 user METHOD a getAttributeModifiers (Lsl;)Lcom/google/common/collect/Multimap; ARG 0 slotType METHOD g getMaterial ()Ljava/lang/String;