CLASS axl net/minecraft/world/gen/structure/StructurePiecesTemple CLASS axl$a METHOD a generate (Laiw;Ljava/util/Random;Laxa;)Z ARG 0 world ARG 1 rand ARG 2 region METHOD a serializeCustomData (Ldt;)V ARG 0 tag METHOD b deserializeCustomData (Ldt;)V ARG 0 tag CLASS axl$b METHOD a generate (Laiw;Ljava/util/Random;Laxa;)Z ARG 0 world ARG 1 rand ARG 2 region CLASS axl$c METHOD a generate (Laiw;Ljava/util/Random;Laxa;)Z ARG 0 world ARG 1 rand ARG 2 region METHOD a serializeCustomData (Ldt;)V ARG 0 tag METHOD b deserializeCustomData (Ldt;)V ARG 0 tag CLASS axl$d FIELD a width I FIELD b height I FIELD c depth I METHOD a serializeCustomData (Ldt;)V ARG 0 tag METHOD b deserializeCustomData (Ldt;)V ARG 0 tag CLASS axl$e METHOD a generate (Laiw;Ljava/util/Random;Laxa;)Z ARG 0 world ARG 1 rand ARG 2 region METHOD a serializeCustomData (Ldt;)V ARG 0 tag METHOD b deserializeCustomData (Ldt;)V ARG 0 tag METHOD a registerPieces ()V