CLASS um net/minecraft/server/network/ServerPlayerInteractionManager FIELD a world Lbaq; FIELD b player Lul; FIELD c gameMode Lban; METHOD (Lbaq;)V ARG 1 world METHOD a update ()V METHOD a interactItem (Laqj;Lbaq;Lavs;Lafb;)Lafd; METHOD a interactBlock (Laqj;Lbaq;Lavs;Lafb;Let;Ley;FFF)Lafd; ARG 1 player ARG 2 world ARG 3 stack ARG 4 hand ARG 5 pos ARG 6 facing ARG 7 hitX ARG 8 hitY ARG 9 hitZ ARG 10 state METHOD a setGameMode (Lban;)V METHOD a setWorld (Luj;)V ARG 1 world METHOD b getGameMode ()Lban; METHOD b setGameModeIfNotPresent (Lban;)V METHOD b tryBreakBlock (Let;)Z ARG 1 pos METHOD c isSurvivalLike ()Z METHOD c destroyBlock (Let;)Z ARG 1 pos METHOD d isCreative ()Z