CLASS alj net/minecraft/block/BlockCauldron FIELD a LEVEL Latb; FIELD b BOTTOM_BOX Lbcs; FIELD c NOTH_BOX Lbcs; FIELD d SOUTH_BOX Lbcs; FIELD e EAST_BOX Lbcs; FIELD f WEST_BOX Lbcs; METHOD a deserializeState (I)Lasm; ARG 0 meta METHOD a getPickStack (Laiw;Lcn;Lasm;)Laes; ARG 0 world ARG 1 pos ARG 2 state METHOD a (Laiw;Lcn;Lasm;I)V ARG 0 world ARG 1 pos ARG 2 state METHOD a activate (Laiw;Lcn;Lasm;Laam;Lrb;Lcu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a (Laiw;Lcn;Lasm;Lsg;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 entity METHOD a addBoundingBoxes (Lasm;Laiw;Lcn;Lbcs;Ljava/util/List;Lsg;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 mask ARG 4 list ARG 5 entity METHOD a getDropItem (Lasm;Ljava/util/Random;I)Laeq; ARG 0 state ARG 1 random ARG 2 fortune METHOD b createStateFactory ()Lasn; METHOD b (Laja;Lcn;)Z ARG 0 view ARG 1 pos METHOD b isFullBoundsCubeForCulling (Lasm;)Z ARG 0 state METHOD b getBoundingBox (Lasm;Laja;Lcn;)Lbcs; ARG 0 state ARG 1 view ARG 2 pos METHOD c (Lasm;)Z ARG 0 state METHOD c getComparatorOutput (Lasm;Laiw;Lcn;)I ARG 0 state ARG 1 world ARG 2 pos METHOD e serializeState (Lasm;)I ARG 0 state METHOD h (Laiw;Lcn;)V ARG 0 world ARG 1 pos METHOD v hasComparatorOutput (Lasm;)Z ARG 0 state