CLASS amt net/minecraft/block/BlockFlowerPot CLASS amt$a METHOD m asString ()Ljava/lang/String; METHOD a createBlockEntity (Laiw;I)Lare; ARG 0 world ARG 1 metadata METHOD a canPlaceAt (Laiw;Lcn;)Z ARG 0 world ARG 1 pos METHOD a getPickStack (Laiw;Lcn;Lasm;)Laes; ARG 0 world ARG 1 pos ARG 2 state METHOD a (Laiw;Lcn;Lasm;Laam;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player METHOD a activate (Laiw;Lcn;Lasm;Laam;Lrb;Lcu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a getRenderType (Lasm;)Lapi; ARG 0 state METHOD a update (Lasm;Laiw;Lcn;Laky;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 changedBlock METHOD a getDropItem (Lasm;Ljava/util/Random;I)Laeq; ARG 0 state ARG 1 random ARG 2 fortune METHOD b createStateFactory ()Lasn; METHOD b (Laiw;Lcn;Lasm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD b isFullBoundsCubeForCulling (Lasm;)Z ARG 0 state METHOD b getBoundingBox (Lasm;Laja;Lcn;)Lbcs; ARG 0 state ARG 1 view ARG 2 pos METHOD c getTranslatedName ()Ljava/lang/String; METHOD c (Lasm;)Z ARG 0 state METHOD c getRenderingState (Lasm;Laja;Lcn;)Lasm; ARG 0 state ARG 1 view ARG 2 pos METHOD e serializeState (Lasm;)I ARG 0 state METHOD f getRenderLayer ()Laio;