CLASS aoa net/minecraft/block/BlockMonsterEgg CLASS aoa$a Variant CLASS aoa$a$1 METHOD d getState ()Lasm; CLASS aoa$a$2 METHOD d getState ()Lasm; CLASS aoa$a$3 METHOD d getState ()Lasm; CLASS aoa$a$4 METHOD d getState ()Lasm; CLASS aoa$a$5 METHOD d getState ()Lasm; CLASS aoa$a$6 METHOD d getState ()Lasm; FIELD a STONE Laoa$a; FIELD b COBBLESTONE Laoa$a; FIELD c STONE_BRICK Laoa$a; FIELD d MOSSY_BRICK Laoa$a; FIELD e CRACKED_BRICK Laoa$a; FIELD f CHISELED_BRICK Laoa$a; FIELD g VALUES [Laoa$a; FIELD h id I FIELD i name Ljava/lang/String; FIELD j translationKey Ljava/lang/String; METHOD (Ljava/lang/String;IILjava/lang/String;)V ARG 0 id ARG 1 name METHOD (Ljava/lang/String;IILjava/lang/String;Ljava/lang/String;)V ARG 0 id ARG 1 name ARG 2 translationKey METHOD a getId ()I METHOD a get (I)Laoa$a; ARG 0 rawId METHOD a get (Lasm;)Laoa$a; ARG 0 state METHOD c getTranslationKey ()Ljava/lang/String; METHOD d getState ()Lasm; METHOD m asString ()Ljava/lang/String; METHOD values values ()[Laoa$a; FIELD a VARIANT Lata; METHOD a deserializeState (I)Lasm; ARG 0 meta METHOD a addStacksForDisplay (Laeq;Lads;Ldc;)V ARG 0 item ARG 1 tab ARG 2 list METHOD a getPickStack (Laiw;Lcn;Lasm;)Laes; ARG 0 world ARG 1 pos ARG 2 state METHOD a dropItems (Laiw;Lcn;Lasm;FI)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 dropChance ARG 4 fortune METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD b createStateFactory ()Lasn; METHOD e serializeState (Lasm;)I ARG 0 state METHOD u getStackFromState (Lasm;)Laes; ARG 0 state