CLASS aqv net/minecraft/block/BlockWeb METHOD a afterBreak (Laiw;Laam;Lcn;Lasm;Lare;Laes;)V ARG 0 world ARG 1 player ARG 2 pos ARG 3 state ARG 4 blockEntity ARG 5 stack METHOD a (Laiw;Lcn;Lasm;Lsg;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 entity METHOD a getCollisionBox (Lasm;Laja;Lcn;)Lbcs; ARG 0 state ARG 1 view ARG 2 pos METHOD a getDropItem (Lasm;Ljava/util/Random;I)Laeq; ARG 0 state ARG 1 random ARG 2 fortune METHOD b isFullBoundsCubeForCulling (Lasm;)Z ARG 0 state METHOD c (Lasm;)Z ARG 0 state METHOD f getRenderLayer ()Laio; METHOD o shouldDropSilkTouch ()Z