CLASS bpq net/minecraft/client/render/block/BlockLiquidRenderer FIELD a colorMap Lbea; FIELD b spritesLava [Lbxe; FIELD c spritesWater [Lbxe; FIELD d spriteWaterOverlay Lbxe; METHOD (Lbea;)V ARG 0 colorMap METHOD a loadSprites ()V METHOD a render (Laja;Lasm;Lcn;Lbon;)Z ARG 0 view ARG 1 state ARG 2 pos ARG 3 vertexBuffer